Roll every day, keep if higher, resetting on a 1.
- Orcs kill Goblins on sight because one looked at the clan chief wrong, Goblins fled into warrens out of reach. Replace Goblin Encounters with Orcs at -2 Reaction from ambient bloodthirst.
- Orcs have forgotten about the Goblins, who sneak in to raid food and weapons. Reroll Goblin Encounters once.
- Mutual wariness and hollow(?) threats.
- Orcs subjugating Goblins to patrol and fight for them, for food and safety. Goblins at +2 Reaction due to rebelliousness.
- Tentative tolerance, camps visit each other to trade essentials, fighting together when convenient. Fleeing Goblins will result in Orcs as the next Encounter.
- Tentative alliance against a third party, mixing camps, Orcs kicking Goblins out of the way. Combine Encounters with one another.
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Be kind, approach disagreements with curiosity, enrich the conversation!