Lithyscaphe
Plumbing depths unknown in solid stone.
I’m Stacking The Deck
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But one week was a foolish forecast.
Feeling Foolish, Might Delete Later
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Plans are drawn. Boots are donned. A step is taken. An Endeavor begins. One week.
3 comments:
Inspiral - A game about (not) making stuff
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I've been feeling bad about not making (well, releasing) stuff, so today I made a game about (not) making stuff. It's unbalanced and...
4 comments:
Maybe I'll Just Make A Dungeon: Map Refinement and Stocking
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Welp, picking up where I left off (before a rapid fire mix of obsessions with multiple other projects, creative energy dips, all the while n...
2 comments:
Maybe I'll Just Make A Dungeon: Crystallizing the Central Features
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Step the Fourth: Crystallize Themes, Central Features, Inhabitants, Brief History Going into this project, I had a couple inspirational them...
5 comments:
Maybe I'll Just Make A Dungeon: Getting Over Myself
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Well, there was a time when I wanted to keep this style of writing off my blog, but it seemed to help me actually write instead of endlessly...
4 comments:
Monster: Dungeon Cat
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Dungeon Cat Not giant. Not magical. Just a cat. In a dungeon. AC : As Plate (agile, small target) HD : 1/2 Att : 2 x Claw 1d3-1, 1 x Bite 1d...
4 comments:
Maybe I'll Just Make A Dungeon
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After a bit of a hiatus from keeping up with the RPG-sphere (and not feeling motivated enough to get any of my own projects - or 15 draft bl...
Problem-Solving Combat: Example in Cunning Knave
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Spoilers for my players! I've run three sessions of my first draft of Cunning Knave, and they've gone quite well. Only in the ...
14 comments:
Problem-Solving Combat: Breaking the Cage of "Roll Initiative"
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I want OSR combat to look more like “OSR Style Challenges” than “D&D combat”. Make each round an interesting puzzle for the players to...
19 comments:
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